![]() "Thinking" games tend to attract people with too shitty of reflexes for intense action games. In fact I find the two game skills are often mutually exclusive. If you're good at strategy games, you might not be any good at action/platformers and vice versa. One problem with the setup is that the two types of gameplay tend to favour certain skills. Took like five minutes.ĪctRaiser seems like a really cool game but I don't really know because I suck so much at it that I don't really enjoy it. The trick was having them PLAY IT as adults. Took until we were adults for me to prove to both of my brothers that the game sucked. Yeah my youngest brother was a fucking tool for getting that game. While today I own lots of SNES games, as kids we had a small group of games which we played the shit out of: Super Mario World, Mega Man X, NBA Jam, Saturday Night Slam Masters and. I have a feeling that the only game in this list I won't own a SNES cart of will be Chrono Trigger unless they're shmup savy and include R-Type III. NWR is right in saying that this was a game the NES could never do and that's an important way to sell a new videogame system (something the 3DS still needs to do). It's funny that the SNES was so associated with slow down and yet one of its launch titles was promoted largely on its speed. It really needed a sequel with multiplayer.īut F-Zero is still a very enjoyable game to play today. As kids we were not the best judge of something being old (kids often will call something from six months ago old) but F-Zero was undoubtably an old SNES game by 1994 or so. ![]() The second Super Mario Kart introduced multiplayer split-screen the single player only F-Zero looked like a relic. ![]() I just hope the 3DS will get them too, (I know it can support those games so I hope to see NES and SNES games in the VC in the future).Īs impressive as F-Zero was when it was released it was dated before the N64 came out. But I'm glad I can download the SNES game onto my Wii. Believe it or not I STILL have all the games AND the system itself, (and they all STILL work too). I had a decent size game selection, but needless to say my first three were my favorites. ![]() Super Mario Kart was, (and still is), one of my favorites of all time as is Donkey Kong Country, (the first one was the best, 2 was good but 1 was better). I tried F-Zero but just couldn't get into it. And I sent away for Mario All Star and got that one a few weeks later. So my first 3 games were Super Mario World, (which as you know came with it), Mortal Kombat, and Robocop vs the Terminator. My parents were so pleased with my grades they got me 2 other games too. So Christmas Day that year was the best one I ever had till then. On my first report card my lowest grade was a B. My parents said I did well is school, (like no less than a C+ on my report card), that they'd get me one. I got the SNES on Christmas Day, (it had been out for about a year when I got it I think). The game is available on the Virtual Console for a perfectly reasonable $8, so if you haven't experienced this SNES masterpiece, now's the time. Finally, Simon can (rather unrealistically) use his whip as a Grapple Beam, allowing death-defying swings from here to there. But better still, Simon can whip the Vampire Killer in eight directions-a huge help during the game. Of course, series staples like subweapons remain intact, but Simon has some new whip-tastic moves up his sleeve: his whip can be held limp, allowing the player to snap it in any direction. One might call the story an "enhanced retelling" of the original NES game: Simon Belmont treks across ten large levels, half of which actually lead up to the castle gates, and then battles his way to the highest tower to face Vlad in single combat. The game has big, beautiful characters that are sometimes made up of several distinct sprites rotation effects, some of which border on 3D an unbelievably rich musical score and virtually no framerate issues, even with lots of sprites onscreen at once. For its time, and long after, no game utilized the SNES' hardware capabilities better. These were strictly level-based sidescrolling affairs, and many (including me) consider 1991's Super Castlevania IV to be the pinnacle of its breed. Oh sure, we're all familiar with the modern "Metroidvania" games that started with 1997's excellent Symphony of the Night, but the Belmonts were fighting Dracula long before Alucard woke up grumpy. You young wiper-snappers may not realize this, but there are two distinct kinds of Castlevania games.
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